Saturday, 11 June 2016

Weekly Review 3

This section of my project was quite stressful, as I feel as though I gave myself too much to do in this week. However, I think I managed to get it all done to the best of my ability, even though I had to do a lot of it in my spare time. While I didn't manage to keep close to my schedule for this section of my project, I'm glad I finished it to the standard that I did. 

My character synopsis proved to be the most difficult part of this section of my final project. While I was aware of how my character looked and acted, it was harder putting it into words than I thought it would be. As I wanted to explain his personality and backstory without excessive wordage, I had to re-write it a few times before I was happy enough with it.

As my inspirations were an add-on to my 'outfit research' post, it ended up being quite a short post, which caused me to feel as though it was unfinished. I had to keep reminding myself that I had already completed a longer post that also contained my inspirations, and that I had just spread them across two posts. However, as I was heavily inspired by games, this section was relatively easy for me to complete.

For my experimentation, I practiced using different brushes and their effects in Photoshop. I thought about and practiced with many different types of brushes that I thought would be best to use for each step of my final piece. I also thought about different colour palettes that I could use for my character's colour scheme. Overall, I feel that this went quite well.

I didn't originally plan for this section to be researched upon; however, I felt as though I had to show that I knew the differences between realistic and non-realistic drawings. Proportions are very different in the two types of drawings and, while I knew that my work was going to be in a more 'cartoon' style, I wanted to show that I had looked at real life drawings as well. 

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